Description
Contents:
Acrylic Marker Set - The Desert Kingdom:
- the Mawdli, a novadian jurist (1x)
- the Order Warrior of the Hadjinim (1x)
- the AlBeni, a Novadian clan warrior (1x)
- the Mherwede gray mage (1x)
- the Dervish, a mystical magic bard (1x)
- the Anach-Nûr, a Ferkina animist (1x)
- the Rahkisa, a magic dancer (1x)
- the Beni-Geraut-Schie wanderer, a desert elf (1x)
- the Nuranshâr, a Ferkina shaman (1x)
- the Ferkina pony (2x)
- the desert scorpion (1x)
- the cave dragon (1x)
- the camel (2x)
- the khôm vulture (2x)
- the Khoram beast (4x)
- the rattlesnake (1x)
- the sand lion (4x)
- the Shadif steed (2x)
A battle with multiple participants can be a confusing affair. So that neither player nor game master lose track of the situation, we offer you acrylic marker sets with which you can depict the positions of the combatants in order to keep conflicts and other scenes clear. If two markers are close together on a game board, the corresponding combatants are within range for close combat.
This set contains acrylic markers for all 9 professions and 9 creature types of the bestiary from the regional game guide The Desert Realm, which you can use to depict battle scenes, for example.
To use the Desert Kingdom acrylic marker set, we recommend the Desert Kingdom game plan set and the publications in the Tools of the Master series, which present rules for playing with markers.
Caution! Contains small parts, not suitable for children under 36 months of age.